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Visual Teams
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Visual Teams
Graphic Tools for Commitment, Innovation, and High Performance
Creators: David Sibbet
Publisher: Wiley
Pub. date: 09/23/2011
Lib. SRP: 29.95 USD
Ret. SRP: 29.95 USD
Format: Adobe PDF eBook
ISBN: 9781118158579
DRM Level: Adobe Content Server 4
Min. Version: Adobe Digital Editions
File size: 86796 KB
Languages:
   English
Subjects:
   Business, Nonfiction
  null
Short Description:
   Graphic tools and visual solutions for team building and development

Visual Teams uses visual tools and methods to help teams—both face-to-face and virtual—reach high performance in today's work environment. As teams become more and more global and distributed, visualization provides an important channel of communication—one that opens up the group's mind to improving work systems and processes by understanding relationships, interconnections, and big picture contexts.

Visual Teams shares best practices and uses visualization as a power tool for process improvement by providing teams with a common language for high performance. The book:

  • Explores how any kind of team can draw on the principles and practices of creative design teams in the software, architectural, engineering, and information design professions
  • Introduces the Drexler/Sibbet Team Performance™ Model and related tools—a system used...
  • Full Description:
       Graphic tools and visual solutions for team building and development

    Visual Teams uses visual tools and methods to help teams—both face-to-face and virtual—reach high performance in today's work environment. As teams become more and more global and distributed, visualization provides an important channel of communication—one that opens up the group's mind to improving work systems and processes by understanding relationships, interconnections, and big picture contexts.

    Visual Teams shares best practices and uses visualization as a power tool for process improvement by providing teams with a common language for high performance. The book:

  • Explores how any kind of team can draw on the principles and practices of creative design teams in the software, architectural, engineering, and information design professions
  • Introduces the Drexler/Sibbet Team Performance™ Model and related tools—a system used throughout companies such as Nike, Genentech, Becton Dickinson, Chevron, and others
  • Visual Teams presents a comprehensive framework, best practices, and unique visual tools for becoming an innovative, high-performance team.

    Table of Contents:
       Introduction
    Imagining Better Results for Teams xi

    I. What Is a Visual Team?
    Using Graphics Across the Whole Workflow 1

    1. Working Like Designers / Why Visual Teams Get Results 3

    2. Why Be a Visual Team? / The Case for Collaboration 15

    3. A Graphic User Interface for Teams / The Drexler/ Sibbet Team Performance Model 29

    II. Leading Visual Teams
    Seeing the BIG Picture 55

    4. So You've Just Been Promoted / Understanding Team Leadership 57

    5. Managing Four Flows of Activity / Attention, Energy, Information, & Operations 73

    6. Supporting Innovation / Providing Visual Tools 83

    III. Visual Team Startup
    Creating Trust, Focus, & Commitment 93

    7. Visualizing Purpose / Orienting to Your Mission 95

    8. Seeing Yourself As a Team / Developing Trust 107

    9. Clarifying Goals / Using the Graphic Gameplan 117

    10. Consensus or Command? / Deciding Commitments 131

    IV. Sustaining Results
    Innovating for High Performance 149

    11. Graphics & Project Management / Implementation You Can Literally See 151

    12. Visualizing & Innovating / Understanding High Performance 159

    13. Assessments, Dialogues, & Sharing Rallies / The Importance of Learning & Renewal 171

    V. Growing a Visual Team Culture
    Thinking BIG About Opportunities 183

    14. Introducing Visual Teams / Communicating Benefits 185

    15. Developing Visual Team Skills / Learning Tips & Tools 193

    16. Shared Visual Language / Toward an Operating System for Visual Teams 201

    VI. New Technology Tools
    A Revolution in Visual Collaboration 219

    17. Visual Tools Come of Age / Experiencing High Performance at the Institute for the Future 221

    18. Graphics for Distributed Teams / Web & Teleconferences 231

    19. Team Rooms & the Net / Physical Places or Virtual Spaces? 241

    20. Mobile Technology / Reshaping Tomorrow's Teams 249

    VII. Links, Tools, & Other Resources 263

    21. Websites & Bibliography 265

    Appendix 273

    Jack R. Gibb's Original Research 273

    Summary of Arthur M. Young's Theory of Process 274

    Index 277

    Creator Marketing:
      David Sibbet     
         

    DAVID SIBBET is a world leader in the area of graphic facilitation and visual thinking for groups. He is the founder and president of The Grove Consultants International, a company whose leading-edge group-process tools and services for panoramic visualization, graphic facilitation, team leadership, and organizational transformation are used by consultants and organizations around the world. Sibbet has been the visual cartographer for the TED conference, and is the recipient of the OD Network Members Award for Creative Contribution to the field of organizational development.

    Adobe PDF eBook Rights:
      Copying allowed, 10 selections every 7 days
      Printing allowed, unlimited pages every unlimited days
      Lending not allowed
      Reading aloud allowed
    Geographic Rights:
       World-wide
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